Blog
This is a collection of blog-esque pages created by Impeli: The monthly blog is called the State of Decay which contains information and updates about the Toparo Project. Other posts may be made for other content. Click on a post’s name to be taken to its page.
State of Decay #7 (April 2025): Small updates.
This blog post contains a progress report of a thing or two that happened in March.
State of Decay #6 (March 2025): Small updates + TALENA 3rd anniversary.
This blog post contains a mention of TALENA’s third anniversary alongside a progress report of a thing or two that happened in February.
State of Decay #5 (February 2025): Update to widescreen, a look at the new HUD.
This blog post contains a short explanation of why the game became widescreen as well as a look and explanation of the new HUD that came along with it.
State of Decay #4 (January 2025): Small updates + Mostly pointless nattering about a few bullet types.
This blog post contains some mostly pointless chatter about some of the bullet types made for the game alongside a progress report of a thing or two that happened in December.
State of Decay #3 (December 2024): Small updates + Additions to the Toparo Music Preview throughout December 2024.
This blog post discusses the 2024 Toparo Music Preview alongside a progress report of a thing or two that happened in November.
State of Decay #2 (November 2024): Small Updates + Introduction to the playable characters in Toparo ~ the Forgotten Rotting Technology.
This blog post gives a short introduction to the playable characters in Toparo ~ the Forgotten Rotting Technology alongside a progress report of a thing or two that happened in October.
State of Decay #1 (October 2024): First blog post + General overview of what will be in Toparo ~ the Forgotten Rotting Technology.
This blog post gives a very basic overview of what to expect from Toparo ~ the Forgotten Rotting Technology in terms of gameplay alongside a general greeting and progress report of a thing or two that happened in September.