State of Decay #24 (September 2026): Small updates + Imminent second anniversary rambling.

Well it’s that time of year again, the pointless September first State of Decay which gets overshadowed by the SoD Special just a few days later on the fourth. Out of curiosity, I read last years’ September post, and honestly I could just copy paste that ‘small updates’ paragraph right here and it wouldn’t have to change much (^^;

Oh, and also, this website reached 10,000 hits! I posted some art to Twitter and Bluesky, so check it out there! Mostly inspired by the fact ZUN used to post art to his old site when it reached a hit milestone, of course this is more of a sketch than a full piece of nice art, but it’s still a little thank you~ [01/09/26 edit: Now that I’m uploading this to Neocities, the site has already reached 11,000 hits lol, it wasn’t even halfway to 11,000 when I wrote this about two weeks ago…]

Also: Who is that guy in the art? What’s the deal with the featureless red cubes? Why is your handwriting so bad?

Not sure, remind me to check ;P

Anyway, this month I’ve mostly been making sure everything is up and ready for the second anniversary, not quite done of course, but reDream itself is completely done and dusted; I found a few tiny mistakes after giving it one last thorough look through and I *believe* that it’s good to go~ It’s already on Itch just waiting for me to make it public. Related to that, I posted a little demo of it on YouTube; it’s entirely so that there’s something to go in the ‘trailer’ spot on Itch, but it’s going to be unlisted after the full thing gets posted on YouTube - Here it is by the way:

Beyond that, the main thing I’ve been pottering on with this month are the sound effects! Yes, even exactly a year later they still aren’t done (^^; It’s been pretty inconsistent progress over the past month but I have made good headway and should be done come October! Honestly, they aren’t as bad as they might look considering they’ve been a talking point for over a year now~ Just a touch hard to do more than an hour and a half at a time (and there are about 150-ish of them to make). Also I updated the main Itch page to match the page reDream has, sorry if you preferred the old one…

So, what about that anniversary rambling then?

Well, as much as I *would* have liked it to have three decent things like last year - I super prioritised making sure reDream was 100% ready to release as planned on the anniversary day; which is probably smart considering it’s both the first serious TALENA work and the first work that has a paid aspect… so the other things I wanted to do ended up by the wayside - Oops…

Thing number one was going to be the second chapter of Mysterious Items and Shaky Conclusions, but the time I would have finished that was spent by both making reDream and making sure reDream was ready to go (as I keep saying); I didn’t want to rush something out a week or three before the anniversary so that’ll have to wait a bit before any updates. Something which I’m not too torn up about considering I’ll only start writing semi-frequent new chapters once I’ve released at least one game, priorities and all that…

The other thing I wanted to do was a thing I’ll still announce, it’ll *just* be an announcement, no screenshots as originally planned (that’s your hint to what it is ;P). I absolutely *could* post some screenshots of it, but it’s not quite to the standard I want it to be before showing it off as it’s a pretty big deal! So you’ll have to wait on that~ (Oh, and yes, the time I would have spent working on it more to a show-offable standard was instead making sure reDream was 100% ready and 100% functional and such).

So… that’s that! A decent bit of nattering here, see you September fourth!

Also note that I’ll be updating the website over the next few days before the fourth so that on the day everything will be done and up, *then* reDream releases (Neocities updates are live, so you can’t make a bunch of changes and then wait to make them public at a later date sadly).

...

This month’s crystal ball grazing: Good things come to those who wait… Wait er- that’s just normal advice! REF!!! REFEREE!!!!!!!!!!!! Neither crystal ball *nor* grazing; unprofessional…